From Marvel to any kind of superhero mod that can be created you will find it here.
All mods on this page are organized alphabetically by the mod creator and not name of the mod.
Use the arrows to read more about each description but clicking the mod name will redirect you to the download.
1.) 5 Avatar-Inspired Custom Majors by Meduza
You will need MajorsMadeEasier by FrikaC to be able to select custom majors.
These are 5 new majors: Avatar, airbending, waterbending, earthbending and firebending. Avatar – cloned from Political Science. It is Avatar’s responsibility to bring balance to the world and to be the bridge between the mortal and Spirit worlds.
2.) Avatar Bending Mod Part One by Meduza
This upload consists 5 new traits, 2 rocks, 2 objects holding effects, 6 new interactions clickable on active Sim and 3 new interactions clickable on other Sims. Rocks and effects are required for these mods to work. Rocks are packaged in one file. For traits you will need @hexagonal-bipyramid‘s trait_MAIN. You can find it here. They can be found in general/misc for $0.
– Airbenders and waterbenders can cool themselves and other Sims down. Moreover, waterbenders can saturate themselves and other Sims – saturated Sim’s bladder need is going to decrease a bit. They can also practise waterbending. They are going to use tai chi moves, but their chances of failing don’t depend on their tai chi skills, but on their body skill points. During training invisible objects holding water effect are going to appear in waterbender’s hands.
– Earthbenders can practise earthbending. They are going to use punching bag moves and next to them two floating rocks are going to appear. These rocks are going to move in air as your Sim moves.
– Firebenders can warm themselves and other Sims up. They can also practise firebending – they are going to use fire dance moves, but the chance of failing doesn’t depend on fire dance skills, but on their body skill points. During training invisible objects holding fire effect are going to appear in firebender’s hands.
3.) Avatar Bending Mod Part Two by Meduza
Part two creates three new actions, two clickable on active Sim and one clickable on other Sims. First of them lets your waterbenders and earthbenders clean their clothes. Their hygiene will raise a little bit. The second one lets your airbenders practise airbending. Unfortunately, this interaction doesn’t have any effects. It uses ballet bar, yoga and playing in the leaf pile animations. The last one is clickable on other Sim if Sim A (active Sim) is the Avatar or a waterbender and Sim B (the other Sim) has any bending trait in their inventory. It lets your active Sim take other Sim’s bending away. insert evil laughter here If Sim B has more than one bending trait (I don’t know why would they, but that’s not relevant), they will lose only one trait. Needless to say, relationship between Sim A and Sim B will significantly drop. It uses sales/manipulate animations, so it requires Open For Business.
4.) Avatar Bending Mod Part Three by Meduza
This one is more vicious as all four new mods let your benders kill other Sims. Firebenders can set other Sims on fire and stike them with lightning. Waterbenders can kill other Sims with hail. As much as airbenders are peaceful souls, they certainly can be lethal too. This mod which lets them choke other Sims but technical cause of death will be of disease with the choking animations. Earthbenders can kill other Sims by hitting them with satellite.
5.) Avatar Bending Mod Part Four by Meduza
This mod makes it so when Sims lose their bending abilities, they will gain appropiate ex-bender trait and a memory of losing their bending. If a Sim is an ex-bender, they can ask the Avatar to restore their bending and if the Avatar agrees, they will have their power restored and will get a memory of having their bending restored. Avatar can also be directed to restore ex-bender’s power.
6.) Avatar Bending Mod Part Five by Meduza
Sims can put the Mjolnir hammer into their inventory can kill other Sims with lightning. If you have that mod installed, you can also click on the hammer to kill other Sim. Checks are the same as for stunning with one exception – Sim B can only strike back if they are Avatar, firebender or Mjolnir-wielder if they have ‘evil’ or ‘mean-spirited’ trait or 1 or less niceness points.
7.) Avatar Bending Mod Part Six by Meduza
This mod adds new interaction – bending duel. It can be found under “Bending…/Duel”. If both benders are firebenders, then interaction will be displayed as “Bending…/Agni Kai”. This new action is available only to benders (of any kind) and only if both Sims are benders. Sims have to be at least teens to fight.
– There are two types of attack per bending type, attacks are chosen autonomously and randomly – you don’t get to choose which attack your Sims will use
– Only high level firebenders (7.5 body skill points) unlock second type of attack – lightning
– Avatar can use all types of attack, but only high-skilled avatars can shoot lightning
– Sims can dodge or parry an attack – the chance of dodging or parrying is based on body skill
Read mod link for more information.
8.) Avatar Bending Mod Part Seven by Meduza
This part consists of six tiny mods that add common day bending. Bending traits are not included, they can be downloaded here.
– Earthbenders dig without shovel:
With this mod earthbenders and avatars will dig for treasure and fill holes without a shovel. Moreover, they will do their job more quickly.
– Firebenders burn leaves without lighter:
With this mod firebenders and avatars will burn leaves without a lighter. Additionally, they can burn unraked and half-raked piles of leaves as well, unlike the Sims who use the lighter.
– Waterbenders extinguish fire using bendingG
Waterbenders and avatars will use their powers to put down fires. Standard extinguishing with the extinguisher is still under under “Extinguish” and is also available for benders. Sims will low body skill have a chance of failing. However, if they don’t fail, they will put down the selected fire immediately and will move to put down fires on another tiles, making this way of extinguishing fire more effective.
– Firebenders and waterbenders can clean puddles with bending
This mod adds new option to puddles – Clean with bending. It’s available for firebenders, waterbenders and avatars. Moping up the puddle is still available for all Sims.
– Firebenders can cast “Inflammo”
This is an edit of MidgeTheTree’s Last Spell Mod You’ll Ever Need. It exports resources from Midge’s mod related to the “Inflammo” spell and enabled this spell for firebenders and avatars. Lastly, it also disables the spell for plantsims and fairies, and turned off all of Midge’s features in Midge’s Tuning – General BCON. You can turn them on by editing BCONs.
– Fire lamp
The self-action is required to let your firebenders produce their own lamp on spot and put the fire-lamp out. The lamp emits soft, weak light. Unfortunately, the lamp will go down if you turn off all the lights in the room or on the lot.
9.) Ghost Rider mod by Meduza
A mod that lets your Sims have flaming skull. There are two menus clickable on active Sim with new Ghost Rider trait. To start effect choose Flaming skull…/Flame on!. To stop it click Flaming skull…/Turn off all effects. Yes, choosing the latter will remove any effects from your Sim, for example perfume effect. Effect will disappear when your Sim visits another lot, but it will be back when your Sim comes back.
10.) Joker Cure by Meduza
Sims can drink or splash Jokers using an object from their inventory or an object present on the lot. Splashing will decrease relationship between Sims (let’s say getting wet isn’t pleasant and Joker doesn’t want to be cured).
11.) Klyntar Mod Part 1 by Meduza
This set contains 1 deco object, 2 clothes and 2 hairstyles per age and gender group for teens and older Sims and 4 new interactions. To unlock new interactions, you have to put deco Klyntar blob into Sim’s inventory. It costs $1 and can be found in general/misc.
3 out of 4 new interactions are clickable on active Sim. These are Symbiote…/Turn Into, Symbiote…/Talk to and Symbiote…/Play. Only playing with symbiote is also enabled for children, the rest of interactions is enabled for teens and older Sims.
Your Sims have options to turn into classic Venom or Agent Venom. Both clothes have head-covered and headless versions. Your Sims can also turn back into everyday clothes, so they don’t have to look for wardrobe if they want to blend into crowd
12.) Klyntar Mod Part 2 by Meduza
This mod lets your Sims attack Klyntar hosts. It can be found under Fight…/Take symbiote away. It’s cloned from regular Fight…/Attack. If attacker wins, they will take symbiote with them, attacked Sim will lose their symby and if they are dressed as Venom (or dressed to work), they will dress in everyday. If attacked Sim wins, nothing special happens.
This mod also includes Meduza_SpiritScare_Ghost_memories and Meduza_SymbioteSpiritScare_Ghost_memories. With those versions Sims scared by playable ghost will get a memory of seeing a ghost. Knowledge and supernatural fan Sims will get positive memory, while knowledge Sims who are supernatural sceptics and the rest of Sims will get negative memory.
13.) Lethal Kissby Meduza
Sims with “Poison Ivy” trait kill other Sims with a kiss. It can be found under Kiss…/Lethal Kiss. The victim has to have at least a crush on Poison Ivy. Additionally, Poison Ivy needs to have a memory of first kiss to unlock this interaction. Having been kissed, the victim will die of sickness. Zombies, skelebros and playable ghosts are immune to the kiss of Poison Ivy.
