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Child Care Mods

All mods on this page are organized alphabetically by the mod creator and not name of the mod.

Use the arrows to read more about each description but clicking the mod name will redirect you to the download.


1.) MQ Child Support by Ancient Highway

This mod was originally created by a creator named Monique. It adds child support payments between households. A non-custodial parent may be required to contribute financially. Money transfers occur automatically. It helps simulate divorce and separated-family gameplay.

Ancient Highway Mod Edits
There actually is a surviving note about what Ancient Highway changed in this mod, although it’s frustratingly brief. According to players who archived the AL version, Ancient Highway’s update included:
– Updated for Apartment Life
– “Child Support Off” works now
– No child support before Sim is showing
– An optional “Social Services Support” variant described as “For those neighborhoods where the father always gets away.”

In Monique’s original Child Support system, Controller A and Controller B were alternative controller packages. You were generally supposed to use one or the other, not both at the same time. The distinction was related to how the child support system identified and processed the responsible parent(s) and how payments were handled in different family situations.

Controller A
– Intended for the standard child-support system.
– Handles support payments between biological parents.
– Works best when parentage is clearly established and the non-custodial parent is known.
– This is the version most players used.

Controller B
– An alternate controller intended for special situations.
– Commonly associated with the optional Social Services integration and households where the normal parent-tracking logic might fail.
– Was sometimes recommended when using other Monique family-management mods together.

Monique often released multiple controller packages because Sims 2 has limits on how many global BHAVs can safely be overridden by a single package. Rather than one enormous controller, different versions were provided for different gameplay setups. Unfortunately, the original readmes that explained the exact differences have largely disappeared from the internet.

Based on the evidence available right now, I would not confidently claim that Controller A and Controller B are alternative versions. The surviving references only confirm that both exist as companion controllers within the Child Support system.

2.) MQ Social Services by Ancient Highway

This mod was originally created by a creator named Monique called Child Support. The “Social Services” component appears to have been an optional add-on/variant that worked alongside Child Support rather than a completely separate welfare system.

The clearest surviving explanation comes from players who still have Ancient Highway’s readme: “The ‘Social Services Support’ add-on just adds an extra layer to the ‘Child Support’ so that Sims don’t get to skip out on paying support just because they are not around… for one reason or another.” Players using the add-on report receiving notifications that support came from Social Services instead of from a specific parent.

So the original concept seems to have been:
– Child Support tries to collect money from the responsible parent.
– If that parent cannot be charged (or is otherwise unavailable), Social Services steps in.
– The custodial household still receives support payments.

Without the add-on, Sims 2 neighborhoods often ended up with edge cases such as:
– Missing parents (Bella Goth-type situations)
– Dead parents
– Townie or NPC parents
– Alien pollination technicians
– Parents who had moved out or become inaccessible

The Social Services add-on prevented those children from effectively losing all support because the game couldn’t collect from the biological parent.

What Ancient Highway likely changed
– Apartment Life compatibility updates.
– Fixes so it continued to work with the updated Child Support system.
– Preservation of the Social Services fallback mechanism.

Like Child Support there is a Controller A and a Controller B file. There is even less information out there remaining about these two files but:
– The Social Services system was distributed as multiple controller packages.
– The A and B controllers appear to be required companion packages, not user-selectable “difficulty levels” or alternative versions.
– I have not found any surviving readme, forum post, or archive description that says “Controller A does X and Controller B does Y.”

3.) Kids & Pets Unattended by BoilingOil

Parents can leave babies, toddlers and children unattended. Sims will not whine about not wanting to leave the little ones at home alone, and the Social Worker and the Animal Control Officer will stay away!

4.) Child Care Centers by Chris Hatch

You can build a Childcare Centre and take toddlers there and pick them up later by your sim’s own car, ‘ownable car’ is the only way to visit the lot. To drive toddlers to childcare first you need to build a childcare centre, build it as a regular community lot, then place the Globe Sculpture anywhere which will convert the lot into a childcare centre. Childcare centre’s main feature is that it does not remove visitors each time it loads except in buy/build mode so that your toddlers will still be there when you pick them up.
When you choose to go to a childcare centre the car will first try to find a local childcare centre, one in the same sub-neighbourhood that your sim lives in or use the first one it finds if there is none locally. That gives you the choice of having a central childcare centre or individual centres for each sub-neighbourhood.

5.) Child Support by Monique

Support Amount (default):
– pregnant $200 (until not giving birth) x 3 = 600 approx. (no support if you’re playing Supporter’s house)
– baby $200 (Mon,Wed,Fri and Sun) x 4 = 800/week
– toddler $200 (Tue,Thu and Sat) x 3 = 600/week
– child $200 (Wed and Fri) x 2 = 400/week
– teen $200 (Thu) x 1 = 200/week

The transfer of “support amount” from Supporter to Dependent is actual. It will subtract from Supporter’s family fund and it will add to Dependent’s family fund.

6.) Crib Fix by Sim Logical

This is for the problem of parents and nannies getting babies and toddlers out of one crib only to place them in another. 

7.) Intercom/Baby Alarm by Sim Logical

The smaller object (which is meant to be a CD Rom in case you couldn’t recognize it from the picture) is the transmitter, and you place that in the nursery, or any room that you’d like your Sims to be able to detect sound from. It’s best to hide it under some furniture as it can’t be walked over in all circumstances. The larger object goes on the wall of the room where you want the Sims to be alerted, e.g. the parents’ bedroom. It has an on and off setting in case they want a lie in some mornings while another Sim has their receiver on instead. You can use as many transmitters and receivers as you like, and in this version they all share the same “channel”.

8.) Less Autonomy Baby Care by Sim Logical

Note: JM Pescado has a babycare hack at MATY which is better updated and supported than this. Warning: some players have found this patch stops sims being able to feed their babies or toddlers at all.  If this happens to you, try taking out this patch first!

This patch reduces the Sims’ obsession with their babies and toddlers. It will override parts of the code of Maxis original bathtubs, fridges, cribs and sinks. Some cloned versions of these objects, including the reservable cribs, may ignore this patch.

9.) Reservable Cribs by Sim Logical

Assign cribs to babies and toddlers.

10.) Visitor Enabled Cribs by Squinge

This mod allows all sim to use all cribs.