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Sim Logical

Website: Sim Logical
Number of Mods Listed:
Active Status: Inactive
Requests: Closed
Other Facts/Information About Boiling Oil: Female, 66, From London* Also goes by Inge

*Found on MATU & is active on that forum


The following are all known mods listed for the creator Sim Logical. If any mods aren’t working or if I’m missing any mods by this creator, please use the contact page to email me.


4 Keyholder Doors – Found in the Door Mods Subcategory

These doors are set up via their menus and you have to have the wall up to click on the door. The Sim you want to give the key (either resident or visitor) has to be on the lot at the time, but can come and go after that and still keep the key. The door can be set unlocked, when anyone can use it, or locked, when only keyholders and NPCs can use it.

All locking is one-way only, to reduce incidence of non-keyholding Simmies getting trapped in a room they are not meant to be in when you lock the door. Place with green arrow pointing in towards restricted area.  Sims will always be free to exit even while entry is restricted. Hack does not work when the door is placed diagonally.  This is because when the door is placed diagonally, it actually becomes a different object. 

Adopt In Poverty – Found in the Adoption Mods Subcategory

No more adoption refusals due to lack of funds.

Age Group Tweak – Found in the Aging Mods Subcategory

Set custom aging days for your Sim with SimPE. You need to enter the numbers as one less than the number of days you want the age to last. For example if you put “6” for a teen, they will be a teenager for 7 days. This is applied to a Sim at the time of transition, so edits to this file start to affect each Sim at his or her next age transition.

Age Up Anytime Cakes – Found in the Aging Mods Subcategory

Let’s any Sim skip the required waiting days to age to the next phase, including the elders you want to kick the bucket.

Always Stocked Fridges – Found in the Fridge Mods Subcategory

Refills your fridge with food at about midnight every night

Apartment Fixes – Found in the Apartment Mods Subcategory

This helps fix a myriad of issues with Sims in apartments. This is a group of fixes specifically designed to make non-playable and not-in-play neighbors in an Apartment lot behave more logically.

IE:
– Neighbors unnecessarily going in and out of their apartments
– Neighbors given suitable bedtimes set based off how lazy/active they are.
– Fixed Roommates to properly use facilities of the apartment including a bed. Going to work or errands will not refresh their needs with the exception of hunger.

By using the wall pictures below in any combination, you can indicate to the not-in-play neighbors that they need to come out to satisfy certain motives, that they cannot find these facilities in their own rooms, cells or apartments. The “nothing” indicator also tells the landlord not to bother having a Saturday party. You may prefer to add this picture only to your playable apartment rather than the communal areas, because then you can delete it easily if you change your mind about how sociable you want to be.

Arbitrary Grade Suppression Fix – Found in the Aging Mods Subcategory

When using any kind of aging hack, you may find your children and teens are not having their school grades appropriately adjusted. This is due to some really quite unnecessary code EA wrote to disallow performance grade adjustments on the same day a child ages up. You can get round this either by aging them on one further day after their birthday using something like the SimBlender, or by putting this patch in your downloads

Bathroom Door – Found in the Door Mods Subcategory

Place this door with the green arrows pointing into the bathroom.   When a Sim enters the bathroom, the door locks behind them and no one else, not even NPCs, can get in.  When the Sim comes out, the door is left unlocked ready for the next person.  Occasionally, if Sims pass each other on the way in or out, the door will be accidentally left unlocked while one is in there.  If you then get more than one Sim in the bathroom, each time one leaves they will leave the door unlocked behind them, which means another Sim can walk in on the remaining one, and so on and so on, just like in real life.    Any time you want, you can use the door’s menu to lock or unlock it if the Sims have messed things up in this way, but it’s not necessary, it will sort itself out when the last of the bunch leave.   Needless to say, this door is not effective in two-door bathroom layouts!

The door has the additional bonus of stopping toddlers entering by themselves, to keep them from the toilet, whilst allowing them to leave freely.  This means they can be carried in for their bath, and let themselves out if they are put down in the room afterwards.

Bathroom Door Numenor Glass – Found in the Door Mods Subcategory

Here is a bathroom version of Numenor’s glass door! (Does not work on diagonal)  To use this you must have Numenor’s mesh from MTS2

Bed Wetting – Found in the Children Mods Subcategory

Affects any child if their aspiration level is low OR if they were not potty trained. Affects teenagers of both sexes if their aspiration level is low, and if they already used to wet their bed as a child. Player can avoid bed wetting in vulnerable children by waking the Sim before their bladder is 3-quarters full. Trigger point is -50. This release includes a custom memory “Wet the Bed” so that teens won’t start to wet the bed just because they couldn’t get to the toilet once when they were awake. You must keep both files together and not delete the memory without the hack that uses it.

Bladderful Fountain – Found in the Hygiene & Water Mods Subcategory

Useful with a pay toilet to increase revenue! Fountain increases bladder filling for any Sim in the same room or open space other than current (selectable) family.

Boarding School – Found in the School Mods Subcategory

Child goes to school on Monday morning and returns on Friday at 4pm. If they miss the bus on Monday, the bus will also come on the following day and so on. Fees payable. Uniform. If you change the child’s school while they are away for the week, they will come home the same day if before 4pm or next day if you do it later. Warning – changing school mid-week makes your child lose a grade. This wasn’t intentional, but it’s fairly realistic anyway. Walk or fly to school not available with this school.

Bottomless Feeding Bottle – Found in the Bottles & Breastfeeding Subcategory

An endless baby bottle that doesn’t run out. Conflicts with Boiling Oil’s & Inge Jones

Ceiling Lamp Hider – Found in the Cleaner Gameplay Mods Subcategory

Hides all objects attached to ceilings

Clothes Change Controller – Found in the Clothing Mods Subcategory

A system of objects that tell your Sims to change outfits. Usually this will be as they come in through a door. At the moment this set comprises one vase with a menu that allows you to set the outfit to change into, and a global patch that makes all normal doors change your Sim as they walk through. Place in room or rooms that you wish your Sims to change before entering. Use the menu to choose which outfit Sims should change into and whether NPCs should also change.

Clothes Change Patch – Found in the Clothing Mods Subcategory

This is an optional global patch which will make most normal (non-hacked) doors into outfit changing doors.  Does not work reliably on diagonal doors.

Clothes Change and Security Door – This mod can be found in the following categories:
// Clothing Mods Subcategory
// Door Mods Subcategory

For players who do not wish to use a global patch for any reason. This door is dual purpose and acts as the non-global door for the Security (Apartment) System too

Clothes Pay Door – This mod can be found in the following categories:
// Clothing Mods Subcategory
// Door Mods Subcategory
// Open For Business Category

Each side is set separately. For each side you can set how much money, if any, your current family gets when visitors go through the door in that direction, and what, if anything, they should change into. The nude option is not included in this version, but is available from the adult downloads section at Mod The Sims 2. Although both versions have the same GUID, the adult version has an A at the end of the filename so if you are swapping between the versions you will need to remove the unwanted file.

Color Keys System – Found in the Door Mods Subcategory

For if you want to divide your Sims into groups not normally recognized by the game, such as Lords and Peasants, or Cowboys and Native Americans (actually up to 6 separate groups).  These keys are recognized by TwoJeffs Visitor Controller.

Column Hider – Found in the Cleaner Gameplay Mods Subcategory

Hides 1, 2 or 3 story columns

Complete Security Door System – Found in the Door Mods Subcategory

A system of wall-mounted detectors that control access to individual rooms on a lot. These can be formed into groups that control several rooms as one, if desired. Sims can be excluded or admitted based on name (keyholders) or sim type (age, gender etc), and if you have the Uni EP, you can set up a timer to switch between access levels at different times of the day.

Crib Fix – Found in the Child Care Mods Subcategory

This is for the problem of parents and nannies getting babies and toddlers out of one crib only to place them in another. 

Crib Get Out All – Found in the Toddler Mods Subcategory

Allows all toddlers to get themselves out of their cribs when they have had enough of being in there. Unfortunately the user cannot force them to do it before they are ready. Will not affect the Reservable Cribs which use their own settings for deciding whether toddlers get out.

Days Left Shrub Found in the Aging Mods Subcategory

Fake menu shows you at a glance how long every Sim on the lot has left in his or her age stage. Useful for predicting the death of elders.

Decorative Porkchop – Found in the Food Mods Category

A pork chop meal hacked so it is an ornament.

Eating And Serving Control – Found in the Mealtime Mods Subcategory

This is to control, on a room by room basis, where your Sims eat at various times of the day, and whether they can use the tables and/or counters in a room to serve meals onto, and to put things down on.  To control counters you need the counter patch and the controller; to control tables you need the table patch and the controller; to control both, you need all three.  In rooms and lots where you do not have this controller, your counters and tables will behave normally. The menu is self-explanatory, except that when you disable eating for a particular time of day, it will automatically also disable serving for that time of day.  The separate “disable serving” setting is provided for flexibility – for example, if you wish the sims to be able to eat single meals at the kitchen breakfast bar, but eat all group family meals at the table. 
Morning=6am-noon, Afternoon = noon-6pm, Evening=6pm-midnitght, Night=midnight-6am

Electric HOB – Found in the Food Mods Category

Same as the Gas Hob but electric. Does still produce flames of a gas.

Endless Buffet Patch – Found in the Buffet Mods Subcategory

Once your Sim sets up a buffet, it stays full and fresh until he clears it away. May or may not work on custom buffets.

Family Only Door – Found in the Door Mods Subcategory

Only allows members of currently selected family to pass.  On residential lot this means the Sims who live on that lot (not family members from other lots).  On community lots, the family who you are controlling have sole use of the door.

Flexi School – Found in the School Mods Subcategory

No set days and no bus. This is for children who are either educated at home, not educated at all, or who attend a school institution run by the player. No fees. Uniform (unused)

Formal Wear Sign – Found in the Clothing Mods Subcategory

When this is in a room, it changes all Sims in the room into formal wear under the following circumstances:
– Sim is not an NPC, a vacation local or an employee of an owned lot
– Visibly pregnant Sims
You need to click Activate on the sign’s menu to start it off (means you can use the room for other purposes at times). The current family are not included by default unless you choose for them to be on the object’s menu. Should work in any type of location.

Functional Curtains and Blinds – Found in the Misc Home Mods

These curtains and blinds are all modified to open and close. They can be put on auto, so they open just after 7am and close just after 7pm, or you can use their menu to tell them to stay open all the time or closed all the time.

Gas HOB – Found in the Food Mods Category

This sits on a counter without breaking up the flow of your worktop. It looks like just a hob, but in fact all the oven facilities are magically available just below in the cabinet – if you don’t mind your Sim miming a bit

Gender & 4 Key Locking For Normal Doors & Gates – Found in the Door Mods Subcategory

4-Key Locking: Choose keyholders from list of sims by family, or from “On the lot…” if the required Sim is present at the time.  Keyholder locked mode comes into play only when the Maxis option “Lock/Me only” is chosen.  The sim that was the active sim when locking the door is allowed through in addition to the stored keyholders, so use a keyholder to lock the door if this is not wanted.  Please note that unlike my standalone 4-key doors, this door will be locked from both sides.  Also, unlike my standalone doors, this is only as reliable as the normal Maxis locking, which as we know sims sometimes ignore and go through anyway.

Gender Locking: allows you to make it into a restroom door by selecting “males only” or “females only”. These options are in addition to the normal options. So if you choose “females only” and then “lock to family and employees only”, the only sims who can use it will be female members of the family and female employees. To remove the gender restriction, use “either gender” from the menu. The “unlock” option does not remove the gender restriction.

These extra options will not appear on any of the four Maxis restroom doors. It will work unpredictably with other door or routing hacks such as Pescado’s APO or my Security/Apartment System.  It should work fine with most custom doors that are just new meshes and not hacked.

Homework Place – Found in the Homework Mods Subcategory

An alternative for the table which can be placed on any other dining table or dining table clone of your choice. It is an invisible place mat with a visible pencil so you can see where it is.

Home Work Table and Work Table – Found in the Homework Mods Subcategory

A table you can assign children to not only do their homework but to help improve their grades. Can be used in a normal Sims home or within a community lot designed to be a school.

Intercom/Baby Alarm – Found in the Child Care Mods Subcategory

Less Autonomy Baby Care – Found in the Child Care Mods Subcategory

Note: JM Pescado has a babycare hack at MATY which is better updated and supported than this. Warning: some players have found this patch stops sims being able to feed their babies or toddlers at all.  If this happens to you, try taking out this patch first!

This patch reduces the Sims’ obsession with their babies and toddlers. It will override parts of the code of Maxis original bathtubs, fridges, cribs and sinks. Some cloned versions of these objects, including the reservable cribs, may ignore this patch.

Merola Single Tile Painting – Found in the Needs & Mood Mods Category

A painting with a huge menu with options to change sims’ motives, age etc. It was made before there were any EPs, it won’t have any settings that were added after the first EP.

Modesty Sign – Found in the Clothing Mods Subcategory

When this is in a room, it changes all Sims in the room into normal wear under the following circumstances:
– Sims are wearing pajamas, underwear or naked.
-Sim is not an NPC, a vacation local or an employee of an owned lot
– Visibly pregnant Sims
Menu option “Toggle Model” cycles through original sign, hydrangea, vase of flowers, and still life painting. They can be put on the ground or most surfaces, but with the painting it doesn’t really go on the wall just stands on the floor looking like it’s on the wall. Use move_objects if you want to put something else on the same tile under it.

Motive Defender – Found in the Needs & Mood Mods Category

This mod keeps the motives of all the sims on the lot between a pre-set maximum and minimum while you have it switched on at the menu. These maximum and minimum levels are set by editing BCON #1006, which is labelled to help you. In the BCON you can also choose whether it should affect on-duty NPCs and Servos.

Multi-Hider – Found in the Cleaner Gameplay Mods Subcategory

Separate menu options hide and reveal columns of all sizes, connecting columns, trees, ceiling objects, and those fake roof pieces. Also can change appearance between flamingo, hydrangea or CD-Rom. Use move_objects to place hider under other objects.

Nanny Detection – Found in the Nanny Mods Subcategory

A set of patches that will make your Sims understand that when they have a nanny they do not need to wear themselves out looking after the babies and toddlers themselves. They will still be able to do so if you direct them to, or if a toddler asks them for attention. The patches additionally allow the parents to see to themselves first if they have a full bladder, empty stomach, or about to pass out from fatigue – unless of course you send them to care for the infant first. The Nanny Adapter is a little teddy bear. Allows you to make one or more normal household members have the NPC type flag set to Nanny, so that other members of the household will leave the child care to him or her and get on with their lives. Select sim and click on teddy. Find object near original toy teddy in catalog.

Nanny Fixes for Custom Objects – Found in the Nanny Mods Subcategory

This is a patch to the nanny template, to enable her to recognize the new FT cribs etc, and probably most custom baby care items too.

No Aging Patch – Found in the Aging Mods Subcategory

Stops Sim from automatically aging into the next stage of life when their birthday comes up. You might need

No Autonomy Read To – Found in the Children Mods Subcategory

Stops adults deciding to read to children autonomously. But allows a child to ask to be read to.

No Autonomy Fridge Patch – Found in the Fridge Mods Subcategory

It stops Sims making meals or snacking unless either you tell them to, or their hunger goes below -70 (so that you don’t accidentally starve them to death). Getting bottles for babies and toddlers is unaffected.

No Autonomy Fridge – Found in the Fridge Mods Subcategory

Sims cannot choose to get food from the fridge until the player tells them to. This stops the annoyance of having a Sim parent cook only for themselves etc

No Bunny – Found in the Social Mods Subcategory

Social Bunny will not turn your game into a Disney cartoon no matter how lonely your Sim becomes.

No Empty Toddlers Potty – Found in the Toddler Mods Subcategory

Using this patch makes the original (red + recolours) potty self-emptying. Potties already on the lot may not pick up the change, so buy new ones.

No Kids In Double Beds – Found in the Children Mods Subcategory

This affects all double beds in the game and prevents younger children from sleeping in them. It can sit alongside the Bed Reserving patch above, and my reservable beds, although of course the children will not be able to sleep in a double bed even if it is assigned to them.

No Moaning Till Desperate – Found in the Needs & Mood Mods Category

Stops all that arm waving and whining, at least until they are about to die from whatever it was. So use with caution.

No Plate Clearing – Found in the Delivery & Community Lot Food Mods Subcategory

Stops your Sims clearing up their own and everyone else’s plates in restaurants or any other community lot. There are better versions of this elsewhere, so this is obsolete.

No Teen Runaway – Found in the Teen Mods Subcategory

Stops teenagers running away.

No Social Worker Patch – Found in the Social Worker Mods Subcategory

Stops social worker taking neglected kids. Adoption is not affected by this patch. Children already born may still be taken away if they are hungry or lonely. And to stop the social worker coming for low grades and children left alone, you will need to move the family into a new lot (or out of and back in the old one)

No Unsetting Routeblock Flags – Found in the Door Mods Subcategory

If locked doors (hacked or original) appear to be letting Sims see what is behind them and try to get to things, your routeblocking flag may be becoming unset. After installing this patch, you may need to unlock and lock the troublesome door/s again, or even buy them again in order to pick up the change.

One Way Arch – Found in the Door Mods Subcategory

Place this with the placement arrow pointing the way you want Sims to go. Sims can only enter or exit in one direction.

Original Heirloom Cake – Found in the Aging Mods Subcategory

Your Simmies can have their cake and not eat it! Keep it in the family for a birthday any time you choose, no matter how long your Sim thought he had until his next aging opportunity. You will need to turn on aging (i.e. do not use the aging -off cheat on the lot) in order for birthdays to work, but don’t worry because this cake has an optional anti-aging process built in. If you choose “Turn aging off” (this is selected by default), the cake will give everyone in the family a day of their life back each midnight, cancelling out the day that is taken off by the game. Visitors may also birthday, if you have Merola’s Mind Control Mirror to select them.

Pets Aging – Found in the Age & Pregnancy Mods Subcategory

Lets you set custom aging for your pets.

Please Yourself 2 Plant – Found in the Needs & Mood Mods Category

Select a sim from those on the lot, and then choose which motives you want maintained and how. Each half hour this object will ensure they are set as you choose. Or you can choose to assign to “Everyone” on lot or just the Sims who happen to be in “This room” when the plant does its half-hourly action. There is an on/off switch, and a timer so that the effect of the PYPlant can be enabled and disabled to schedule.

Prep School – Found in the School Mods Subcategory

Hours 9-5 for both children and teens. Pupils do their homework at school before they come home. Fees payable. Uniform

Push Greet Patch – Found in the Door Mods Subcategory

Fixes the line of coding that when a Sims rings a doorbell to not go and greet them.

Reservable Cribs – Found in the Child Care Mods Subcategory

Assign cribs to babies and toddlers.

School Changer – Found in the School Mods Subcategory

To easily change your children from one school to another without using SimPE or inviting the headmaster, use the menu on this object. It should recognise any custom school as well as the Maxis ones.

Shiny Tyme NPC Patch Everywhere – Found in the NPC Mods Category

An override (patch) to the Shiny Tyme dorm cooktop. It means whatever lot type you place this in, it will get an NPC cook working just like they do on dorm lots. It adds the cook to the list of NPCs that can get through otherwise locked doors. This can be useful if you wish to create a servery with an enclosed kitchen area behind and stop anyone but the cook using the kitchen

Skill While Homework Patch – Found in the Homework Mods Subcategory

Whenever a Sim does their homework, extra points very slowly accumulate to all their skills. The skills affected by this are the original ones only: Cooking, Cleaning, Mechanical, Body, Charisma, Logic, Creativity

Stoicism Patch – Found in the Aspiration Mods Category

Stops some of the more bizarre low-aspiration level behavior such as talking to turnips.

Student Only – This mod can be found in the following categories:
// Door Mods Subcategory
// University Housing Subcategory

Intended for use in dormitory houses, to stop your invited guests from the home neighborhood escaping into the inaccessible dorms of game-generated students.  Use one of these doors to close off the corridor to the bedrooms. When locked, allows only Young Adults and NPCs to pass in one direction while allowing anyone back out in the other direction so that they can’t get trapped. Unlock if and when you do wish free access to the bedrooms. Place with green arrow pointing into designated students-only area.

Swim Sign – Found in the Clothing Mods Subcategory

If placed on any lot, will force all Sims into swimwear (without spinning) under the following circumstances:
– It is between 9am to 6pm
– The Sim is outside.
– Not an NPC, a vacation local, or an employee of an owned lot.
– The Sim is wearing outdoor clothes
– Visibly pregnant Sims
You need to click Activate on the sign’s menu to start it off (means you can leave it off for weddings etc). Current family is not changed into swimwear unless you choose “Include current family” from the menu. This was largely due to the annoyance of them being dressed ready to go on a tour and then having their clothes ripped off as they waited to get into the shuttle. Should work in any type of location.

Targetable Doors – Found in the Door Mods Subcategory

These doors are set up via their menus and you have to have the wall up to click on the door. The menu allows you to ban various types of Sim, like ban all males, all toddlers, all visitors etc. Then on top of that you can at any time use the menu to unlock the door and let any Sim through, lock it so that no Sim can go through, or leave it in the in-between state so that just your specified types of Sims can use it. Hack does not work when the door is placed diagonally.  This is because when the door is placed diagonally, it actually becomes a different object. 

Toddler Sleep Through the Night – Found in the Toddler Mods Subcategory

This is a patch for the crib. Daytime naps are not affected, but once a toddler is asleep in his crib after 8pm, he should stay asleep until 6am unless he is extremely hungry.

Tree Hider – This mod can be found in the following categories:
// Cleaner Gameplay Mods Subcategory
// Nature Mods Category

Hides Trees

Two Jeff’s Homework Patch Compatibility – Found in the Homework Mods Subcategory

The above mods clash with TwoJeffs’ “School Bus – Homework Hacks”, specifically “Homework Sometimes.package” This bridging patch is suitable for all EPs that TJ’s hack is suitable for. You still need HomeworkSkills (one of the two versions) and TJ’s HomeworkSometimes installed as normal.